The inspiration for my character's face.
I kind of looked at a bunch of portraits from the appropriate time period and created it from that.
I was happy with the first attempt though, and the face has never really changed.
It might in the future.
Obviously, I've sharpened the features to make up for the stylization of the paintings and to make her feel more, well, sharp. Also obviously, she has lots of scars. These people don't.
SO those were the relevant paintings. I love the crooked nose and the small, curved lips and I wanted those features to be very prominent. My alchemist has a seriously battered nose.
In later sketches I've added a visible fracture on the nose as well.
She also inherits the heavy eyelids and vaguely bulging eyes from the renaissance paintings.
However her bone structure is drastically different. I didn't want the childlike appearance that was the beauty standard at the time, I wanted her angular.
Obviously I erased a few things and redrew them in the process of this one painting, but this is the face I got on the first try and I'm quite happy with its general appearance.